Some folks play huge space game Elite: Dangerous to lead humble, (fairly) usual space lives. They do tasks, make transfers, and beautify their cockpits with pointless little bubbleheads. Now there's The Great Expedition. The First Great Expedition started with a solitary goal: to mutually discover all of Elite: Dangerous' 400 billion star systems, or no less than, as many of them as realistically probable. The newly launched space sim holds a huge galaxy exhibited after our own Milky Way, its sparkling nebulae joined together by human hands and technical algorithms deep-rooted in actual science. Travel as much of it as they could, some participants of this expedition would leave the rest of the game and just dive into the black unknown. This isn't anything like in other games, moreover; roaming back to elegant space isn't as simple as a fast press of a button, nor is plotting paths or guessing out what you're going to bump into.
I am talking about thousands upon thousands upon thousands of light years of cosmos. This isn't just a project you can easily complete on a lazy Sunday afternoon. A year ago, a gamer called Steve "Gibbonici" Wilds create a post searching for fellow explorers. At that time, Elite: Dangerous wasn't formally released. Actually, it wasn't even near to offer a complete, openly passable galaxy. Wilds projected reaction from maybe 15 or 20 people. Instead, he received over 1,000. His group would go on to interest amateur astronomers, astrophysics professionals, and one ex-NASA scientist.
You can read the complete story at kotaku.com.